Abslom Daak in the
TIME LORD Role Playing Game

Quite some time ago, I got my hands on the TIME LORD RPG by Ian Marsh and Peter Darvill-Evans. I have to admit, first off, that I never actually managed to get a real adventure going, but I liked it enough that I sat down and gave Abslom Daak some stats just in case I decided to bring him in some time. If you've read the character generation rules for Time Lord, you'll know that there aren't any. It's all just a bunch of "whatever feels right" stuff. I designed Daak by looking through the sample characters and trying to figure where he fit in. I based him more or less on the generic human soldier guy, but in the end, they're nothing alike. Daak's weapon damage stats are extraordinarliy high simply because they have a tendency to slice through Dalekanium armour as if it were butter. This is by no means authoritative. Go ahead and do what you like to him.

The TIME LORD role-playing game is now freeware and is available is various printable formats. You can get it for yourself here.

See the Doctor Who RPG page for lots more related DW role-playing stuff. If you have Daak stats for other systems, send them along and I'll put them up.

Time Lord

Character: Abslom Daak
Apparent Age: Early 30s
Species: Human

[Daak Picture]


Chain Sword (wounds 9)
Blaster (wounds 9)
Grenades (wounds 9 primary, 5 secondary)


[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ]
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ]

Strength 4

Cheat Death 2
Pain Resistance 2

Size 3

Knowledge 4

Determination 6

Strong Passion 3
Independant Spirit 2

Weight 4

Control 5

Blunt Weapon 1
Brawling 2
Edged Weapon 3
Marksmanship 2
Thrown Weapon 1

Move 4

Driving 1
Piloting 2
Running 1

Awareness 3

Intuition 1

<-' Back to the Abslom Daak page
Last Modified 1/6/97
Darcy Casselman dscassel@dalek-killer.net